Skip to main contentSkip to search
Episciences
Open Access Journals
JIPS - Journal d'Interaction Personne-Système logo
JIPS - Journal d'Interaction Personne-Système
JIPS - Journal d'Interaction Personne-Système logo
JIPS - Journal d'Interaction Personne-Système
Articles & Issues
All articlesAll volumesLast volumeSpecial issuesAuthors
About
About
Boards
Publish
For authors
JIPS - Journal d'Interaction Personne-Système logo
Journal's leaflet
|
Contact
|
Credits
eISSN 2418-1838
|
RSS
|
Atom
Episciences
Documentation
|
Acknowledgements
|
Publishing policy
Accessibility: non-compliant
|
Legal mentions
|
Privacy statement
|
Terms of use
  1. Home > Articles & Issues >
  2. Sections >
  3. Special issues

Section 12

section
3 articles
Special issues

on topics of emerging importance are proposed to the editorial board by one or several people who then serve as editors for the special issue

3 articles
Article
Description des tâches avec un système interactif multiutilisateur et multimodal : Etude comparative de notations
Frédéric Jourde, Yann Laurillau, Laurence Nigay
Abstract
Multi-user multimodal interactive systems involve multiple users who can use multiple interactionmodalities. Multi-user multimodal systems are becoming more prevalent, especially systems based on largeshared multi-touch surfaces or video game centers such as Wii or Xbox. In this article we address thedescription of the tasks with such interactive systems. We review existing notations for the description of taskswith a multi-user multimodal interactive system and focus particularly on tree-based notations. For elementarytasks (e.g. actions), we also consider the notations that describe multimodal interaction. The contribution isthen a comparison of existing notations based on a set of organized concepts. While some concepts are generalto any notation, other concepts are specific to human-computer interaction, or to multi-user interaction andfinally to multimodal interaction.
Published on July 22, 2015
PDF
Article
Un modèle de tâches exploitable à l'exécution pour une assistance à l'utilisateur dans les environnements ambiants
Asma Gharsellaoui, Yacine Bellik, Christophe Jacquet
Abstract
Existing task models have often been used in the context of graphic systems. In this paper, we propose to use the task model at runtime to monitor user actions, to verify that he/she has not made a mistake when performing his/her actions and to give him/her help when necessary. In particular, we present, as a first contribution, a task model specific to interactions in ambient environments. This model enables to assign dynamic characteristics to each task thereby allowing to a supervision system to assign states to tasks at runtime based on the information exchanged with the environment (start of a task, end of a task, preconditions states...). Our second contribution is a monitoring and support system that exploits our task model. More precisely we specify the intervention strategy of our system in order to guide the user. We present then an illustration of our system through the execution of a scenario on our simulator. This simulation shows how the interactions with the task model at runtime allow us to produce a dynamic system that takes into consideration the context and provides assistance to the users while carrying out their daily tasks. Finally, we end with a conclusion and perspectives of our approach.
Published on July 22, 2015
PDF
Article
Task model simulators: a review
Thomas Lachaume, Laurent Guittet, Patrick Girard, Allan Fousse
Abstract
Task modelling has enabled the building of models of human activity for a long time. In the early years, pencil and paper where the only means available to build task models from task model notations. Because of the lack of computed constraints, task models often did not conform to the notation. To solve this problem, some tools were designed by authors in order to help users create, modify and save correct models that conform to the notation syntactic rules. However, understanding the full semantics of task models appeared difficult for practitioners. The dynamic aspects of task models could only be understood "in the user's head". New tools, named simulators, emerged to solve this problem. They allow to "run" or to "simulate" task models and to record scenarios. This execution fulfils the semantics of task model operators, which define the task dynamic semantics. Simulators can be used in many ways such as understanding model semantics, verifying or validating models, building valid scenarios, etc. In this article, we describe and compare currently available and maintained task model simulators, and explain the different usages of these tools, according to user goals and qualifications. Then, we explore the different challenges for these tools to exploit the complete semantics of task models.
Published on July 22, 2015
PDF