<oai_dc:dc xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/" xmlns:dc="http://purl.org/dc/elements/1.1/"><dc:title xml:lang="en">Appsgate, a Programmable Domestic Eco-system: Learning from "Living in it"</dc:title><dc:title xml:lang="fr">AppsGate, un écosystème domestique programmable : "vivre avec" comme retour d'expérience</dc:title><dc:creator>Coutaz, Joëlle, L</dc:creator><dc:creator>Crowley, James L.</dc:creator><dc:contributor>Joelle Coutaz</dc:contributor><dc:source>ISSN: 2418-1838</dc:source><dc:source>JIPS - Journal d'Interaction Personne-Système</dc:source><dc:source>Episciences.org</dc:source><dc:identifier>http://jips.episciences.org/4901</dc:identifier><dc:identifier>info:doi:10.46298/jips.4901</dc:identifier><dc:source>jips:4901 - JIPS - Journal d'Interaction Personne-Système, 2018-10-19, Number 1</dc:source><dc:language>fr</dc:language><dc:subject>experimental method</dc:subject><dc:subject>End-user programming (EUP)</dc:subject><dc:subject>end-user development (EUD)</dc:subject><dc:subject>smart home</dc:subject><dc:subject>programmation par l’utilisateur final (PUF)</dc:subject><dc:subject>développement par l’utilisateur final (DUF)</dc:subject><dc:subject>habitat intelligent</dc:subject><dc:subject>méthode expérimentale</dc:subject><dc:subject>ACM: D.: Software</dc:subject><dc:subject>ACM: H.: Information Systems</dc:subject><dc:subject>[INFO.INFO-HC]Computer Science [cs]/Human-Computer Interaction [cs.HC]</dc:subject><dc:rights>info:eu-repo/semantics/openAccess</dc:rights><dc:rights>info:eu-repo/semantics/openAccess</dc:rights><dc:type>info:eu-repo/semantics/article</dc:type><dc:type>Journal articles</dc:type><dc:type>info:eu-repo/semantics/publishedVersion</dc:type><dc:audience>Researchers</dc:audience><dc:description xml:lang="en">We present an experience with the development and evaluation of AppsGate, an ecosystem for the home that can be programmed by end-users. We show the benefits from using the homes of the project team members as real-life living-labs. In particular, we discuss the first person perspective experience as an effective way to conduct longitudinal experiments in real world settings. We conclude that a programmable habitat is desirable provided that attention cost is minimized</dc:description><dc:description xml:lang="fr">Cet article présente un retour d’expérience avec la mise en oeuvre et l’évaluation d’AppsGate, un écosystème domestique programmable par l’habitant. Nous montrons l’apport de l’utilisation des domiciles de membres du projet tout au long du processus de développement, et notamment l’intérêt de « vivre avec » comme technique d’expérimentation longitudinale</dc:description><publisher>Association Francophone d’Interaction Homme-Machine (AFIHM)</publisher><dc:date>2018-10-19</dc:date></oai_dc:dc>