<article xmlns:xlink="http://www.w3.org/1999/xlink" xml:lang="fr"><front><journal-meta><journal-id journal-id-type="publisher">episciences.org</journal-id><journal-id journal-id-type="issn" specific-use="electronic">2418-1838</journal-id><journal-title-group><journal-title>JIPS - Journal d'Interaction Personne-Système</journal-title><abbrev-journal-title>JIPS</abbrev-journal-title></journal-title-group><issn specific-use="electronic">2418-1838</issn><publisher><publisher-name>Association Francophone d’Interaction Homme-Machine (AFIHM)</publisher-name><publisher-loc>                                            Grenoble, France                                        <email>support@episciences.org</email>                    <uri>https://www.episciences.org</uri>                    <uri>https://jips.episciences.org</uri>                </publisher-loc></publisher></journal-meta><article-meta><article-id pub-id-type="doi">10.46298/jips.2182</article-id><article-id pub-id-type="hal">hal-01386653</article-id><article-id pub-id-type="publisher-id">http://jips.episciences.org/2182</article-id><article-catgories><series-text content-type="text">Research articles</series-text></article-catgories><title-group><article-title xml:lang="en">Tangible interaction on tabletop, definitions and models</article-title><trans-title-group xml:lang="fr"><trans-title>Interaction Tangible sur Table, définitions et modèles</trans-title></trans-title-group></title-group><contrib-group><contrib contrib-type="author"><contrib-id contrib-id-type="orcid">0000-0002-0582-7993</contrib-id><name><surname>Lepreux</surname><given-names>Sophie</given-names></name><institution-wrap><institution><institution_id type="ror">https://ror.org/006z7v557</institution_id><institution_name>Laboratoire d'Automatique, de Mécanique et d'Informatique industrielles et Humaines - UMR 8201</institution_name></institution></institution-wrap></contrib><contrib contrib-type="author"><name><surname>Castet</surname><given-names>Julien</given-names></name><institution-wrap><institution><institution_name>Immersion [Bordeaux]</institution_name></institution></institution-wrap></contrib><contrib contrib-type="author"><contrib-id contrib-id-type="orcid">0000-0001-7959-5227</contrib-id><name><surname>Couture</surname><given-names>Nadine</given-names></name><institution-wrap><institution><institution_id type="ror">https://ror.org/008kvxw43</institution_id><institution_name>ESTIA INSTITUTE OF TECHNOLOGY</institution_name></institution><institution><institution_id type="ror">https://ror.org/03adqg323</institution_id><institution_name>Laboratoire Bordelais de Recherche en Informatique</institution_name></institution><institution><institution_id type="ror">https://ror.org/008kvxw43</institution_id><institution_name>ESTIA - Institute of technology</institution_name></institution></institution-wrap></contrib><contrib contrib-type="author"><contrib-id contrib-id-type="orcid">0000-0002-0479-1036</contrib-id><name><surname>Dubois</surname><given-names>Emmanuel</given-names></name><institution-wrap><institution><institution_id type="ror">https://ror.org/02v6kpv12</institution_id><institution_name>Etude de L’Interaction Personne SystèmE</institution_name></institution><institution><institution_id type="ror">https://ror.org/02v6kpv12</institution_id><institution_name>Université Toulouse III - Paul Sabatier</institution_name></institution></institution-wrap></contrib><contrib contrib-type="author"><contrib-id contrib-id-type="orcid">0000-0002-7881-6435</contrib-id><name><surname>Kolski</surname><given-names>Christophe</given-names></name><institution-wrap><institution><institution_id type="ror">https://ror.org/006z7v557</institution_id><institution_name>Laboratoire d'Automatique, de Mécanique et d'Informatique industrielles et Humaines - UMR 8201</institution_name></institution></institution-wrap></contrib><contrib contrib-type="author"><contrib-id contrib-id-type="orcid">0000-0001-7853-9901</contrib-id><name><surname>Kubicki</surname><given-names>Sébastien</given-names></name><institution-wrap><institution><institution_name>Lab-STICC_ENIB_CID_IHSEV</institution_name></institution></institution-wrap></contrib><contrib contrib-type="author"><contrib-id contrib-id-type="orcid">0000-0002-0198-3729</contrib-id><name><surname>Maquil</surname><given-names>Valérie</given-names></name><institution-wrap><institution><institution_name>Luxembourg Institute of Science and Technology</institution_name></institution></institution-wrap></contrib><contrib contrib-type="author"><contrib-id contrib-id-type="orcid">0000-0001-8390-9751</contrib-id><name><surname>Riviere</surname><given-names>Guillaume</given-names></name><institution-wrap><institution><institution_id type="ror">https://ror.org/008kvxw43</institution_id><institution_name>ESTIA INSTITUTE OF TECHNOLOGY</institution_name></institution><institution><institution_id type="ror">https://ror.org/03adqg323</institution_id><institution_name>Laboratoire Bordelais de Recherche en Informatique</institution_name></institution><institution><institution_id type="ror">https://ror.org/008kvxw43</institution_id><institution_name>ESTIA - Institute of technology</institution_name></institution></institution-wrap></contrib></contrib-group><pub-date pub-type="epub"><day>08</day><month>11</month><year>2016</year></pub-date><volume>Number 1</volume><uri specific-use="for-review">http://jips.episciences.org/2182/pdf</uri><self-uri>http://jips.episciences.org/2182</self-uri><abstract xml:lang="en"><p>In recent years, tangible user interfaces, which imply interactions performed with one or several objects, gain more and more interest in research in Human-Computer Interaction (HCI). The tangible object represents a subject or an action. It acts on the system, as an action in classical user interfaces (e.g,. GUI). Interaction on a table, which is a common furniture in everyday life and used in multiple activities (desktop, coffee table, kitchen table, etc.), opens a new way for research and development in HCI. In this article, we present definitions, models, and key issues elicited from the literature that enable understanding and reasoning about the couple &lt; interactive tabletop, tangible object&gt; within an interactive system. Then, we propose a framework that allows to characterize applications supported by the couple &lt;interactive tabletop, tangible object&gt; in a domain-independent manner.</p></abstract><trans-abstract xml:lang="fr"><p>Depuis quelques années les interfaces tangibles impliquant des interactions réalisées via un objet (ou plusieurs) prennent de plus en plus d’importance dans les recherches en interaction homme-machine. L’objet tangible représente un sujet ou une action ; l’objet agit sur le système, telle une action sur une interface « classique ». L’interaction sur table, c’est-à-dire sur un meuble présent dans la vie courante et utilisé à diverses fins (bureau, table à manger, table de salon, table bar, etc.), ouvre un champ nouveau de recherche et de développement. La mise en exergue, issue de l’état de l’art, des définitions, modèles et problématiques, permet d’abord d’appréhender le couple (table, objet tangible) au sein d’un système interactif. Puis, nous proposons un cadre qui permet de positionner des applications mettant en oeuvre le couple (table, objet tangible). Le cadre est décrit de manière à être utilisé pour positionner des applications indépendamment du domaine.</p></trans-abstract><kwd-group kwd-group-type="author" xml:lang="fr"><kwd>Tangible interaction</kwd><kwd>Interactive tabletop</kwd><kwd>State of the art</kwd><kwd>Framework</kwd><kwd>Interaction tangible</kwd><kwd>table interactive</kwd><kwd>état de l'art</kwd><kwd>Cadre de référence</kwd><kwd>ACM: H.: Information Systems/H.5: INFORMATION INTERFACES AND PRESENTATION (e.g., HCI)/H.5.2: User Interfaces</kwd><kwd>ACM: D.: Software/D.2: SOFTWARE ENGINEERING/D.2.10: Design/D.2.10.0: Methodologies</kwd><kwd>[INFO.INFO-HC]Computer Science [cs]/Human-Computer Interaction [cs.HC]</kwd><kwd>[INFO.INFO-MO]Computer Science [cs]/Modeling and Simulation</kwd><kwd>[INFO.INFO-SE]Computer Science [cs]/Software Engineering [cs.SE]</kwd></kwd-group><permissions><copyright-year>2016</copyright-year><copyright-holder>The Author(s)</copyright-holder><license license-type="open-access" xlink:href="https://about.hal.science/hal-authorisation-v1"/></permissions><counts><page-count count="21"/></counts></article-meta></front><body/></article>