<resource xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:dcterms="http://purl.org/dc/terms/" xmlns:datacite="http://datacite.org/schema/kernel-4" xmlns:oaire="http://namespace.openaire.eu/schema/oaire/" xsi:schemaLocation="http://namespace.openaire.eu/schema/oaire/ https://www.openaire.eu/schema/repo-lit/4.0/openaire.xsd"><datacite:identifier identifierType="DOI">10.46298/jips.1296</datacite:identifier><datacite:alternateIdentifiers><datacite:alternateIdentifier alternateIdentifierType="URL">http://jips.episciences.org/1296</datacite:alternateIdentifier></datacite:alternateIdentifiers><datacite:creators><datacite:creator><datacite:creatorName>Foulonneau, Anthony</datacite:creatorName><datacite:givenName>Anthony</datacite:givenName><datacite:familyName>Foulonneau</datacite:familyName><datacite:affiliation>Orange Labs [Cesson-Sévigné]</datacite:affiliation></datacite:creator><datacite:creator><datacite:creatorName>Calvary, Gaëlle</datacite:creatorName><datacite:givenName>Gaëlle</datacite:givenName><datacite:familyName>Calvary</datacite:familyName><datacite:affiliation>Ingénierie de l’Interaction Homme-Machine</datacite:affiliation></datacite:creator><datacite:creator><datacite:creatorName>Villain, Eric</datacite:creatorName><datacite:givenName>Eric</datacite:givenName><datacite:familyName>Villain</datacite:familyName><datacite:affiliation>Orange Labs [Cesson-Sévigné]</datacite:affiliation></datacite:creator></datacite:creators><datacite:titles><datacite:title xml:lang="en">State of the art in persuasive systems design</datacite:title><datacite:title xml:lang="fr">Etat de l’art en conception de systèmes persuasifs</datacite:title></datacite:titles><dc:description xml:lang="en">By their ability to change person's behaviors and attitudes, persuasive technologies appear as promising for overcoming societal challenges. They are based on theories and models from cognitive psychology and social psychology. The earlier works on persuasive technologies, by Fogg, identified many persuasive principles to influence user's behaviors and attitude, and thus useful for building persuasive systems. Studies on persuasive technologies also bring design methods, architectures, persuasive interfaces, and experimentation in numerous domains. The grand challenge is now to adapt persuasion to the complexity and versatility of each individual, thereby maximizing the persuasive effectiveness. We still have to build plastic persuasive technologies.</dc:description><dc:description xml:lang="fr">Les technologies persuasives, par leur capacité à agir sur le comportement et les attitudes des individus, sont une piste prometteuse dans de nombreux domaines, comme pour le traitement des grands défis sociétaux (ex : santé, environnement, …) ou le marketing (ex : inciter l’adoption d’un service, …) qui se présentent à nous. Elles s’appuient sur des résultats obtenus en psychologie cognitive et sociale lors des dernières décennies. Les travaux sur la persuasion technologique, initiés par Fogg à la fin des années 90, ont permis d’identifier de nombreux principes de persuasion sur lesquels les nouvelles technologies peuvent s’appuyer pour influencer le comportement de leurs utilisateurs. Ces travaux ont aussi permis de mettre en œuvre des méthodes de conception, des interfaces persuasives et d’expérimenter la persuasion technologique dans des domaines variés. Le plus grand défi reste maintenant d’adapter la persuasion à la complexité et à la variabilité intra-individuelle et interindividuelle, à la versatilité de chaque individu pour optimiser l’efficacité persuasive. Il nous reste à construire des technologies persuasives plastiques.</dc:description><datacite:subjects><datacite:subject subjectScheme="author">behavior</datacite:subject><datacite:subject subjectScheme="author">persuasion</datacite:subject><datacite:subject subjectScheme="author">comportement</datacite:subject><datacite:subject subjectScheme="author">adaptation</datacite:subject><datacite:subject subjectScheme="author">interaction</datacite:subject><datacite:subject subjectScheme="author">ACM: H.: Information Systems/H.5: INFORMATION INTERFACES AND PRESENTATION (e.g., HCI)</datacite:subject><datacite:subject subjectScheme="author">[INFO.INFO-HC]Computer Science [cs]/Human-Computer Interaction [cs.HC]</datacite:subject></datacite:subjects><oaire:licenseCondition startDate="2015-10-27 17:23:52" uri="https://about.hal.science/hal-authorisation-v1">Hal authorisation v1</oaire:licenseCondition><datacite:dates><datacite:date dateType="Accepted">2015-10-27</datacite:date><datacite:date dateType="Issued">2015-10-27</datacite:date><datacite:date dateType="Available">2015-10-27</datacite:date></datacite:dates><dc:language>fra</dc:language><dc:publisher>Association Francophone d’Interaction Homme-Machine (AFIHM)</dc:publisher><oaire:resourceType resourceTypeGeneral="literature" uri="http://purl.org/coar/resource_type/c_6501">journal        article    </oaire:resourceType><datacite:relatedIdentifiers><datacite:relatedIdentifier relatedIdentifierType="URL" relationType="IsIdenticalTo">https://hal.science/hal-01207681v1</datacite:relatedIdentifier><datacite:relatedIdentifier relatedIdentifierType="ISSN" relationType="IsPartOf">2418-1838</datacite:relatedIdentifier></datacite:relatedIdentifiers><datacite:rights rightsURI="http://purl.org/coar/access_right/c_abf2">open access</datacite:rights><oaire:file accessRightsURI="http://purl.org/coar/access_right/c_abf2" mimeType="application/pdf" objectType="fulltext">http://jips.episciences.org/1296/pdf</oaire:file><oaire:version uri="http://purl.org/coar/version/c_970fb48d4fbd8a85">VoR</oaire:version><dc:format>application/pdf</dc:format><oaire:citationTitle>JIPS - Journal d'Interaction Personne-Système</oaire:citationTitle><oaire:citationVolume>Number 1, Special Issue : PISTIL</oaire:citationVolume><oaire:citationIssue>Special Issue "PISTIL</oaire:citationIssue><dcterms:audience>Researchers</dcterms:audience><dcterms:audience>Students</dcterms:audience></resource>